1.15.0 - Robot Industries and Improvements

Posted in CategoryUpdate
  • N
    Nalem 3 years ago

    Hello Players!

     

    A new update is Begin! You can see all change below. Thanks to all for Playing and reporting bugs and ideas ! :)

    We have added some new features and improved also some features ;)

     

    Thanks for Reading !

    Regards

    Nalem

     

    Full Changelog

    + Added Wall and Road snap there placement to there grud size all time (to fixe its not fit when building another road and attach to another)

    + Added Robot Industries building, can do Units to Mine or Clean the pollution

    + Added building Riding Stable and 3 units

    -- Mounted Knight, Mounted Archer, Diligence

    + Added Earth Shipyard

    + Added futur house

    + Added Futur hotel

    + Added new researchs for Players (health, hunger and speed bonus)

    + Added new researchs for new buildings

    + New model for Medieval wall

    + Medieval wall can now attack near it (Archer like)

    + Added modern school

    + Added modern parking

    + Added Libraries building

    + Added new decorative building for Space age

    -- University, School, Hospital, Police, Librarie, Fireman, Park, Parking

    * Rebalanced Units Damages

    * Improved some models

    * Depollution system don't need a road anymore to be placed

    * Big improvement of the Fit terrain system to dynamically update when necesssary, and improved the radius size of the fit

    * Rebalanced all researchs prices

    * Improved player and ship sync

    * Improved tutorial

    * Improved hover/select effect to center the entity

    * Fixed under construction progress bar no showing some time

    * Small fixes on Researchs and Buildings

    * Improved futur road

  • Y
    Yevons 3 years ago

    I LOVE THIS MAJ :D

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