1.25.2 - Stability and FixesPosted in CategoryUpdate
NNalem 3 months ago
Hello players !
An update to improve Stability and fixe some bugs.
Also, the game in on Sale for the Itch.io Winter Sale 2020 !
Thanks for playing, and have a good day!
+ Added Auto-Respawn when no Spawnpoint are available.
+ Added CheckUnderMap for when under the planet terrain
+ Added Popup info when connection lost
* Changed Immigration base value from 5 to 3% chance
* Redduced allow immigration when have less than 50 to 35% Homless
* Optimization on Resource Updater
* Optimization on all Entities logic interval
* Optimization on Units logic interval
* Optimization on Check Climate and Environment change
* Optimization on Update Player Stats
* Optimization on Network Send Resoruce List
* Optimization on Villagers logic interval
* Fixed an error with SpaceShip weapon Auto-Fire
* Fixed missing script on Modern Sidewalk 2x2
* Fixed when planet unload when controlling an entity, the entity controlled despawn
* Fixed player not correctly saved when left the game
* Fixed bug causing can't respawn after dead.
* Fixed bug on listing respawn points
* Fixed bugs with dynamic building menu refresh (Issue with Capitol Input Field, Units Maker menu duplucation)
* Fixed SpaceShip Door not openable
* Fixed bug No Default Respawn Point
* Fixed Fav Coords Menu content size not fit
* Fixed Allien,Animal and NPC not spawning
* Fixed issue with diplomacy offers
* Others small fixes