Hotfixe 1.29.1
- Fixed server-side crash
- Fixed units now cost Gold
- Fixed texture color blue for prefab and fix texture size planet
- Fixed cost items crafting
- Fixed checkUnderMAp on planets height check from 100 to 99
🔥 New Features & Improvements
- Research & Resources
- Improved research order for better progression flow.
- Added missing research entries to complete the tech tree.
- Systems & Gameplay
- Reworked collision matrix, significantly improving performance and object interactions.
- Improved building rotation, making placements smoother.
- Optimized server-side building spawning, improving sync and reducing lag.
- Set minimum building construction height to 0.01f for better placement consistency.
🛠️ Bug Fixes
- World & Environment
- Fixed animal spawning on planets.
- Fixed portal and environmental building spawn positions.
- Sector time synchronization now works correctly in multiplayer.
- UI & Commands
- Renamed
/killme
to/respawn
for better clarity.
- Renamed
- Miscellaneous Fixes
- Various bug fixes related to building placement, entities, and overall stability.
🚀 Performance Boost: Thanks to the collision matrix improvements, the game runs more smoothly than ever!
Thank you for playing NEO: The Game! Stay tuned for more updates. 🎮