1.27.1 – Fixes and Improvements

1.27.1 – Fixes and Improvements

Hello, 

we release an update that fixe some bugs. We know that others bugs are present but we like to release it now so, you can benefit of current fixes.

Thanks for playing, the next update will be a bugs fixes too.

Regards

Nalem

Full changelog

– Defined a mass for all units, else causing sleeping quickly [`4fe7d0a`](https://git.orion-serv.fr/Neo/Game/commit/4fe7d0ae43e35e722e3f7406dc54d02aec3b9aa1)

– Fixe ship order move can go away the sector bound and continue moving outer the border.

– Fixe road now attaching to the nearest road to be aligned.

– Fixe building rotation is buggy [`e0fea77`](https://git.orion-serv.fr/Neo/Game/commit/e0fea77e76cbab69daacd7da7b16aff3b1003a84)

– Fixe: Default first spawn planet not available in the Respawn panel. The first planet need to be available even wihtout SpawnCloner [`d3e4e6a`](https://git.orion-serv.fr/Neo/Game/commit/d3e4e6a9e7fc1d7f3492c82a93e33dd35ef6170f)

– Added interestManagement: Do not show more entities too far. 100 distance on planet and 1000 on space [`48393c8`](https://git.orion-serv.fr/Neo/Game/commit/48393c8bd74b39e0e6bc1838a2e480125db2f387)

– Add items bar select position by number keys + Try fixe on units / stargate / villagers [`33a2926`](https://git.orion-serv.fr/Neo/Game/commit/33a2926da14b33ddf10902cea43e66fd2059bc29)

– Fixed: Resource Water is missing + Hide Iron resource if don’t have ironMine research [`f6b332a`](https://git.orion-serv.fr/Neo/Game/commit/f6b332af3c0f1b9a1e328d1a2e12ebdc01b7b011)

– Fixe: Do not spawn scene for orders if the ship is already in the target sector and do not need to move again [`e1b7c3d`](https://git.orion-serv.fr/Neo/Game/commit/e1b7c3dc601799be37109ee61848dd9e2c533004)

– Fixe: Correctly count animals/villagers/monsters limit per planet on a sector [`40a30e6`](https://git.orion-serv.fr/Neo/Game/commit/40a30e679b0fc83b29d53e80f58b2c17d296dc6f)

– Fixe spaceship order moving in the wrong direction [`a4f51dc`](https://git.orion-serv.fr/Neo/Game/commit/a4f51dcc493999943329a09befb1436f3a3db371)

– Fixe galaxy map waypoint is pointing to wrong direction [`c986d67`](https://git.orion-serv.fr/Neo/Game/commit/c986d6748179a6311f3613e8c5ed835817b64ba3)

– Add tip when player death and no respawn available to build Spawn Cloner [`b6c88c8`](https://git.orion-serv.fr/Neo/Game/commit/b6c88c8d3c4174ed3b419f8591ae15bdaa9daf58)

– Fixe: Sometime cursor is locked when stuck in a UI window [`3e1a971`](https://git.orion-serv.fr/Neo/Game/commit/3e1a971b75da8468ad34ffd2140627f4939d38e3)

– Road: Attach max distance: gridSize/2 +1 and Building need now road less far away [`f9d2e6d`](https://git.orion-serv.fr/Neo/Game/commit/f9d2e6d3c14520ed372b187d5dc85b577a445be0)

– Fixe check underMap [`ff86ab4`](https://git.orion-serv.fr/Neo/Game/commit/ff86ab4b486a57e16cd0050f38d82aff5228f407)

– Fixe can destroy other blocks from not owned planet [`4e4fa29`](https://git.orion-serv.fr/Neo/Game/commit/4e4fa292c4f26e5b9a1572714fa0eca5dfeb9c08)

– Fixe player zoom in/out : can zoom inner the player [`1522cde`](https://git.orion-serv.fr/Neo/Game/commit/1522cde343ee67b5e6379d639707ab39f692cd55)

– Fixe placing block rotation to player or target other block [`de307e6`](https://git.orion-serv.fr/Neo/Game/commit/de307e6230f57513a23fe823c26fbc930ff01cb2)

– Fixe rotation is too speedy [`155282a`](https://git.orion-serv.fr/Neo/Game/commit/155282a65c3a6c4f20a732a35c5d64fc961a2ae1)

– Fixe player death when spawning: Add god mode for 30s during first spawn [`14eec82`](https://git.orion-serv.fr/Neo/Game/commit/14eec82bb88f23a7f818ff67cf56ddc268f6d9c3)

– Fixe flag permission check when player place block [`84687d8`](https://git.orion-serv.fr/Neo/Game/commit/84687d84590c57d541c1e7d55fcad751c2453142)

– fixe: max road distance to attach: gridsize [`fde8475`](https://git.orion-serv.fr/Neo/Game/commit/fde84755804e275b7d7d73a2232609697f027651)

– Do not show Settings menu when pressing escape key to close other window [`e5f183b`](https://git.orion-serv.fr/Neo/Game/commit/e5f183bdef30cf03f958b36873d9670cd26acfea)

– Fixed: When any player join a sector, all others players have loading window appear [`08563c7`](https://git.orion-serv.fr/Neo/Game/commit/08563c76f363e0522299df4947c0a5a212a8280c)

– (max dist road: 1m) [`105684a`](https://git.orion-serv.fr/Neo/Game/commit/105684a402ca3472fe68e7df749f6f59910fd638)

– Set max distance for road to attach to the nearest to 5m [`881d044`](https://git.orion-serv.fr/Neo/Game/commit/881d04447056d09d9e545bb6476f4254a0417041)

– Player max zoom set to 500 and min to 2 (before 1000 / 1) [`a406d0d`](https://git.orion-serv.fr/Neo/Game/commit/a406d0dd5f895f4726fe28a5c3bc1a687a5e54b9)

– Placement: Change rotation step by 90 to 45 deg [`1d6946b`](https://git.orion-serv.fr/Neo/Game/commit/1d6946b6eaace71c1c3b55560e1d4bf6980dc1da)

– Fixe fav menu adding waypont is pointing to wrong direction [`350a763`](https://git.orion-serv.fr/Neo/Game/commit/350a763dd4ea72f166ea6cf2b0a2f0cda0e193db)

– Fixe: do not allow build blocks in space [`01d6b04`](https://git.orion-serv.fr/Neo/Game/commit/01d6b0479cc6e3de2d828120514e7da91013b49c)

– Fixe fav menu can’t save new sector [`0cf3384`](https://git.orion-serv.fr/Neo/Game/commit/0cf33848acfeaa334db233ffe843f89562cb7be2)

– Update player prefab with default 500 water [`4b1ce10`](https://git.orion-serv.fr/Neo/Game/commit/4b1ce10b274c9baa272bad97dffefb7f494c752a)

– Merge pull request ‘master’ (#68) from master into develop [`4a58f73`](https://git.orion-serv.fr/Neo/Game/commit/4a58f73d653c83aaac6460de386ebdcc6b5f7c9c)

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