Hello Players !
I’m so exited to share you this release 😀
Here is bug changes ! Let’s Go !
+ Added Empire System
— You can define your relations with other Players (neutral, enemy, ally)
— You can define default action with other players, if declare war on hostile action, and if consider neutral as enemy
+ Added Sending ressources to other players
— With the Empire Panel you can send ressources to other players !
+ Added New Respawn System
— You now need a Spawn cloner building (can be researched) to can respawn in a planet. Else, you respawn on your default planet.
+ Added Player Vehicle System
— You can now control All Vehicle units directly ! Units can attack enemies around when you control it 🙂
Please report any issues that you see, and have fun to play 😀
Thanks for reading !
Regards
Nalem
Full Changelog
+ Added new ressource Antimatter and building to mine and produce
+ Added new Buildings and Researchs
— Bar, Farm, Blacksmit, Library, Lumberjack, Market, Mill, Stable and Wall, WallDoor variant model
+ New textures for Volcanic planets
+ Added Geek number to some values (1K / 1M / 1B)
+ Added username show on top of players
+ Added health bar / Username follow camera rotation
+ Added Time to construct info in Building menu selection
* Improved some researchs logic requirement
* Improved max levels for some researchs
* Now default spawning ressources for new players is 1200 Wood
* Improved all research description
* Improved Network usage of all entities
* Changed player spaceship need now Antimatter (before uranium)
* Fixed some Ship parts
* Increased Oil Generator electricity earn from 4 to 10
* Fixed health bar size
* Fixed Riding Stable units
* Fixed health/hunger percent invalid
* Fixed uranium robot preview is white
* Fixed cleaner robot not spawnable
* Fixed uranium generator has no collider
* Fixed an error causin can’t connect (due to Fit Terrain system)
* Fixed iron space miner cost/earn
* Fixed units can attack without cooldown
* Fixed some time when pressing key, UI panel popup
* Small fixes